Halo Infinite multiplayer review – the golden triangle returns with a vengeance
Is there a better multiplayer shooter that you can play, right now, than Halo Infinite?
Halo Infinite multiplayer review
- Developer: 343 Industries
- Publisher: Xbox Game Studios
- Platform: Played on Xbox Series X
- Availability: Out and free to play now on Xbox One, Xbox Series S/X, and PC
No. Not in terms of gunplay, at least – of gunfeel, of the constant cycling between empowerment and disempowerment and the much-harder-than-it-looks balance that so many shooters yearn for, between that immediate, crunchy, punch-feedback satisfaction and Halo’s famously slower, big-brain strategy. No there is not. I’ve spent weeks picking at this game, prodding it and poking it and peeling away at the edges to try and uncover some kind of flaw, and I can’t. As far as the moment-to-moment of multiplayer shooters goes, it’s immaculate. This, genuinely, is as good as it gets.
The only problem is the front end – the meta-game or the UX or whatever that kind of menu-based wrapping of a game is called these days. There are some quirks there, some weird choices that threaten to muddy the otherwise pure waters of Halo Infinite’s “golden triangle”. But thankfully in most cases you can – and probably should – ignore them.