Raven just released "the biggest balance update in the history of Warzone"
Call of Duty: Warzone’s new Season Four Reloaded update is the “first major step” towards increasing the game’s average time-to-kill, developer Raven has said.
Raven has talked about making it so it takes longer to kill an enemy in Warzone for some time now.
This morning, a sweeping weapon balance pass, which Raven called “the biggest balance update in the history of Warzone”, has seen some weapons heavily nerfed. Guns such as the SCAR, Oden, both AK-47s and the FAL all took a hit, with a particular focus on reducing torso multipliers.
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In the patch notes, Raven explained its thinking, saying its nerfs to torso multipliers put more of an emphasis on precision.
“It is important to note that these weapon adjustments were not made in a vacuum,” Raven explained.
“When evaluating an individual change, some may seem quite drastic, but they were made holistically and in a way that supported a lock-step increase in average TTK across multiple weapon categories.
“Torso multipliers were a considerable focus of these changes with how often they would act as flat damage increases given how consistently that location could be hit. With reductions to these multipliers, we are placing a bigger emphasis on precision – a move which we feel is ultimately healthy for the game.”